The virtual reality market was valued at USD 6.1 billion in 2020 and is expected to reach USD 20.9 billion by 2025, at a CAGR of 27.9% from 2020 to 2025. Factors such as penetration of HMDs in the gaming and entertainment sector post COVID-19, advancement of technology and growing digitization are driving the growth of the market during the forecast period.
Major Virtual
Reality companies include:
·
Sony (Japan),
·
Oculus (US),
·
HTC (Taiwan),
·
Google (US), and
·
Samsung Electronics (South Korea).
Sony (Japan) has set the pricing
of VR PlayStation headset to USD 399 which is hundreds of dollars less than
those of its counterparts. The company would bank on the economies of scale to
grow in the VR market with the low pricing strategy to compete with the
established headset makers in the VR market. Sony’s VR technology owns some of
the largest movie, music, and gaming companies in the world. The company is
planning to reshape entertainment delivery within prolonged lockdowns and,
eventually, post-COVID-19. It is also planning to promote VR concerts and other
VR entertainment solutions to entertain people by avoiding crowds and attaining
a safe environment.
Oculus (US) develops and
manufactures virtual reality technology products such as Oculus Rift and Oculus
Touch. These are mostly utilized in video games of various categories including
adventure, action, fighting, horror, and education. The company has its
facilities in 5 locations spread across 4 states in the US and 1 in Seoul,
South Korea. Oculus has made huge investments in R&D and has been as an
important player in the virtual reality market as it has been backed by
Facebook (US).
HTC (Taiwan) has been among the
companies with huge investments in the virtual reality market. The company in
partnership with Valve (US) developed Vive, a head-mounted display which would
be useful for applications such as healthcare, retail, education, and
automotive. HTC Corporation also announced to dedicate the fund of about USD
100 million to start-ups that would join the Vive X accelerator program. The
Vive X accelerator program would help build VR ecosystem by investing in the
promising VR companies.
The HTV Vive is a product of HTC
(Taiwan) and Valve (US). Valve Corporation owns the platform, technology, and
software of the Vive; with HTC being just the manufacturer, HTC Corporation has
recently announced its plans to spin-off their VR division into a new wholly
owned subsidiary, HTC Vive Tech. The company has not been doing well in its
smartphone business, and the move to concentrate on VR business with less
acquaintance of technology initially seemed dicey. However, the move worked
well. The company has come up with other products such as VIVE Tracker, Deluxe
Audio Strap, and VIVEPORT.
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